Remember the dog I mentioned days ago? I wanted to call him Bolt, but is not a he, is a she. Against all odds, the poor animal is still alive, and Im doing my best to feed her every day. The cleaning team that works in the parking space already knows me, and know that every morning I look for her and sit for a few minutes to give her some company. Dogs enjoy company, and she is not exception. The problem is that it is as painful to me when I have to leave her as it is for her to stay alone in the park until I come back with the food.
Took some effort and some of my sleep hours, but at last, I made it. Here is my first videotutorial: implementing an isometric camera in 3D, with Godot. Useful if you want to emulate the look of old classics like Fallout 2, but with some extra features. Considering that my voice is not so nice, and my english pronounciation is even worse, I also added texts to help you underestand what Im saying. You will also notice some background noise, but cant do anything to solve that. Any suggestion is welcome. Expect another tutorial soon.... or sor tof. This time, will be about my AI system.
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