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Showing posts from August, 2022

Developing games in Cuba, my experience

 It has been a long time since my last post. I have no time to write, specially not in english, and to make things worse, I found some sort of bug in Blogger. But you are reading this to know about my successful career as game developer, not to hear me complain about bugs. In 2021 I released my first game. It was a remake of an old cuban game: The Labyrinth of Knowledge. You can get it free on itch.io , but I would appreciate if you leave a tip for a new keyboard and mouse. The future looked bright: there were changes and finally we could create software startups, including the ones dedicated exclusively to games. Two of those startups released successful titles for Android and made money of it. The first dev group, ConWiro, developed a payment gateway that used SMS, but was the second studio, Nameless, who made much more profit of it, with the first cuban made multiplayer game. Even the government showed some interest in pushing game development. In march of this year I got my papers: