Thanks to a friend, seems that I will be in Havana Book Fair, next february. Actually, Im going to be in the capital for more time than I expected (and wanted), I hope I can productively use that time to meet some people with similar interests. Specifically, game developers.
Took some effort and some of my sleep hours, but at last, I made it. Here is my first videotutorial: implementing an isometric camera in 3D, with Godot. Useful if you want to emulate the look of old classics like Fallout 2, but with some extra features. Considering that my voice is not so nice, and my english pronounciation is even worse, I also added texts to help you underestand what Im saying. You will also notice some background noise, but cant do anything to solve that. Any suggestion is welcome. Expect another tutorial soon.... or sor tof. This time, will be about my AI system.
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