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Still alive

I stopped updating this blog mostly because lack of time, and visits. There are no more visits than before, but to my surprise, I see that people keep coming. Mostly, I think, because of my little tutorial about isometric camera in Unity. I have been busy lately. I found a better job, and finished a large novel, which was a tiresome experience. I expected to take a long vacations from writing, but a friend convinced me to write a short novel for a literary contest.
After some time without programming, Im now working on a VR project I expect to get paid for. It has been interesting, though Im still in the Jon Snow phase (don´t know nothing) and haven´t seen the project running yet. It is a way to learn and also raise some cash to fund the game project.
The good news during this absence: my first novel was nominated among the 10 best fantasy novels in Cuba. Haven´t got any benefit from that yet. In case you can read spanish, it is available on Amazon.
That´s all for today, tomorrow (maybe) I will be back with some ramblings about the latest GDC.
 

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Isometric camera with Godot

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