Well, what I mean is that we entered a second test phase, this time with a few more people. And yes, I have been away for much longer now, but Cuba is a total disaster right now and every minute with electricity has to be spent on something that counts. Currently, the plan is to polish current prototype and see what happens. I really have no hopes that with current look it will be accepted by a publisher, but I have no budget for a whole overhaul of art. I am thinking to use itch.io and try to get some donations, so, stay tuned if you are interested in helping a game developer in a shitty country.