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Showing posts from July, 2021

Big problem

 Well, shit happens. My motherboard died a week ago, leaving me in the middle of two projects. Never again will buy Gigabyte, the plans are to get an MSI Tomahawk or some ASUS, probably with a Ryzen 3600. But... I have to wait a couple of months. Or more. Travels from USA to Cuba are rather limited now. Also, I still have to save part of the money. I had plans to add a few things to Labyrinth of Knowledge and release a PC port, but the few thing end up requiring a refactoring. There is a little bug pending, and then I will release a first version in itch.io or something.

Old Unity project, with recen engine version

  Started in 2015. Came back to life in 2018 and was abandoned again in the beginning of 2019. One and a half year later, resurrected with latest Unity.